Website powered by

Male Fairy (WIP)

Emulating the style of Assassin’s Creed, this male fairy showcases my ability to work with Polygroups, ZRemesher, and ZModeler in ZBrush to produce clean meshes with great topology. I found an interesting picture on Pinterest (author unknown) and thought the clothes had a nice flow, so I turned him into a 3D character. This is a work in progress.